The Four Strands Modeling, Painting, Gaming and Storytelling

15Jul/160

Battlefleet Gothic – 1500 Blockade Run – Dark Eldar vs. Imperial Navy

Stephen and I finally got our schedules to sync up and we got to play Battlefleet Gothic.  I brought my Dark Eldar.  Will they finally get a win, or will they continue their embarrassingly long losing streak?

(sorry about the picture quality, my camera was NOT behaving)

Blockade Run -1500 points

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Bozeman - Dark Eldar - 1500 points (defender)

-Dread Archon (Ld+2), 1 Re-roll (aboard The Bliss of Pain)

-Torture class cruiser The Bliss of Pain, Launch Bays, Mimic Engines

-Torture class cruiser Osan'gar, Phantom Lance, Mimic Engines

-Torture class cruiser Aran'gar, Phantom Lance, Mimic Engines

-Corsair Escort x4 Red Teardrops, Phantom Lance, Mimic Engines

-Corsair Escort x3 Razorlace, Torpedoes, Mimic Engines

-Corsair Escort x4, The Chosen, Impaler Assault Modules, Mimic Engines

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Stephen - Imperial Navy - 750 points (attacker)

-Admiral (Ld8) (aboard the Lance Dauntless)

-Lunar class cruiser

-Dauntless light cruiser, lance

-Dauntless light cruiser, torpedoes

-Sword class frigate x3

-Sword class frigate x3

-Cobra class destroyer x3

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Setup

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Due to my Mimic Engines, I took a free move before the game began.

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Turn 1 - Dark Eldar

Lucky me, I got first turn!  Razorlace goes on Come to a New Heading and fire Leech Torpedoes at the Torpedo Dauntless, causing a Brace and two Leech effects.  The Osan'gar and The Bliss of Pain do three damage to the Lance Dauntless.  The Chosen take out one of the Cobras with batteries, while their Impalers and the Aran'gar destroy one of the Sword squadrons.  The Red Teardrops cripple the Lunar.

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Leech Torpedoes put the slowdown the Torpedo Dauntless as the Lance Dauntless takes fire from two cruisers, crippling it.

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The Swords are wiped out, and the Lunar takes some severe damage, smashing its bridge!

Turn 1 - Imperial Navy

Surviving Sword squadron locks on, but does only one damage to the Osan'gar.  Remaining fire is under the effect of Brace For Impact and so can't really do much.  Torpedo Dauntless rolls spectacularly and fixes both Leech results!

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Leech Torpedoes put the slowdown on the Dauntless as the Swords try Lock On to damage the Osan'gar.  Good brace save protect it mostly.

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Brace for impact plus being crippled equals not a lot of firepower.

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The Cobras make a break for it.

Turn 2 - Dark Eldar

Razorlace reloads and fires regular torpedoes which eat it in a blast marker.  Most of the rest of the fleet finish off the Lunar as The Chosen remove the Cobras.

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Torpedoes have little effect when they don't get there due to stupid Blast Markers.

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The Lunar is reduced to a blazing hulk.

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Cobras are no more.

Turn 2 - Imperial Navy

Torpedo Dauntless goes on All Ahead Full to get away, as the rest of the fleet makes a break for it.

DSCF1571RUN!

Turn 3 - Dark Eldar

The Osan'gar boards the Lance Dauntless and takes it out.  Fire from Razorlace removes the Swords.

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Here comes trouble.

Turn 3 - Imperial Navy

Surviving Dauntless goes on All Ahead Full.

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Will he get away?

Turn 4 - Dark Eldar

Spoiler: no.  Stephen refuses Brace for Impact so he can try to get off the board next turn, but Razorlace and Osan'gar finish it off with a lucky critical hit to the engines.

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Final Score:

Dark Eldar - 750 points

Imperial Navy - 0 points

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I got very unlucky and 2/3 of my fleet was in the right 1/3 of the board.  Stephen could have taken advantage of this and gone up his left side.  I also got lucky and got 1st turn, turning my Mimic Engine move into a lethal Alpha Strike.

Next: more painting and a tournament!

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